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Thread Statistics | Show CCP posts - 2 post(s) |

Siigari Kitawa
Push Industries Push Interstellar Network
80
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Posted - 2012.01.06 04:02:00 -
[1] - Quote
Per topic, my corpmate and I are trying to figure out whether or not the maximum warp speed of a ship affects the time after a ship reaches 75% max velocity and begins to enter warp to the time the ship is at warp (the "boom.")
I believe it does not affect it, because if I warp in an interceptor for example my warp speed goes up after the boom. We're talking about implants basically.
So if I run the Nomad set of implants but pick the HY-2/2.5 over the Nomad Omega, I will shave more time off at max warp velocity. He is trying to discover if that affects my warp up time, which I don't think it does.
Could somebody please shed some light on this? Need stuff moved? Push Industries will handle it. Servicing highsec and lowsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

Siigari Kitawa
Push Industries Push Interstellar Network
81
|
Posted - 2012.01.06 06:36:00 -
[2] - Quote
Okay so I got the HY-2 and the LG Nomads. By the way, my freighter shows only as warping at .80 AU/s instead of .86 AU/s. Why? No change to spin-up time in warp, only flat warp speed bonus (and less than I expected.) Need stuff moved? Push Industries will handle it. Servicing highsec and lowsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

Siigari Kitawa
Push Industries Push Interstellar Network
81
|
Posted - 2012.01.06 08:07:00 -
[3] - Quote
It's still the best possible for this circumstance, but I have a problem with the fact that .75 x 1.15 = 0.8. That is incorrect, which is all I am complaining about. Need stuff moved? Push Industries will handle it. Servicing highsec and lowsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

Siigari Kitawa
Push Industries Push Interstellar Network
81
|
Posted - 2012.01.06 16:26:00 -
[4] - Quote
Okay so now that the warp acceleration not being affected by warp speed is out of the way, what is the deal with my implant not giving me my full bonus? Need stuff moved? Push Industries will handle it. Servicing highsec and lowsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

Siigari Kitawa
Push Industries Push Interstellar Network
81
|
Posted - 2012.01.06 19:07:00 -
[5] - Quote
Haha, so true Mashie. My corpmate said "Why would they do it that way" and I said "because they are CCP!" lol Need stuff moved? Push Industries will handle it. Servicing highsec and lowsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

Siigari Kitawa
Push Industries Push Interstellar Network
83
|
Posted - 2012.01.09 21:16:00 -
[6] - Quote
But even if the Nomad gives me 2 seconds off at every gate, if the maximum in-warp time is 30 seconds, I save 15% of that which already is greater than the align time savings. Right? Need stuff moved? Push Industries will handle it. Servicing highsec and lowsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

Siigari Kitawa
Push Industries Push Interstellar Network
83
|
Posted - 2012.01.09 23:50:00 -
[7] - Quote
CCP Greyscale wrote: I was looking into a defect on this today, and there's something odd going on. Can't say exactly what yet because it needs a programmer to check it out.
Hey thanks Greyscale, your work is appreciated on that manner! Need stuff moved? Push Industries will handle it. Servicing highsec and lowsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

Siigari Kitawa
Push Industries Push Interstellar Network
83
|
Posted - 2012.01.09 23:55:00 -
[8] - Quote
Patri Andari wrote:P.S. It does not shave 15% off your total warp time, It only adds 15% to your max warp speed. Remember you do not spend your entire time in the warp bubble going max warp speed due to acceleration/deceleration.
HTH It shaves 15% off the max velocity time in warp. For a freighter, that is a very long time. A 30 AU system in my example would take 40 seconds to warp at 0.75 AU/s (freight speed.) With the 15% warp speed modifier, you are effectively turning that 30 AU into 0.86 AU/s, so 34.4 seconds. That saves over five seconds. Need stuff moved? Push Industries will handle it. Servicing highsec and lowsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

Siigari Kitawa
Push Industries Push Interstellar Network
83
|
Posted - 2012.01.10 08:28:00 -
[9] - Quote
Right, but if the average Eve system is 30 AU from gate to gate (there were statistics about this) then if I do a 10 jump trip that is 300 AU.
For sake of simplicity we'll round down to 5 seconds, because we'll chop 1 AU off both sides for deceleration purposes. Remember a freighter only warps at .75 AU anyway. At any rate, the savings in warp are better than the savings the Omega gives. I really think so, adfasgh. Need stuff moved? Push Industries will handle it. Servicing highsec and lowsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

Siigari Kitawa
Push Industries Push Interstellar Network
84
|
Posted - 2012.01.11 11:10:00 -
[10] - Quote
Bischopt wrote:I'd love to see different acceleration rates. Right now having or not having more warp speed than someone else hardly makes a difference. Would make interceptors truly powerful. I can see it now: Ceptor at OMS/Villore gate warping to top belt -- arrives in 5 seconds.
e.e Need stuff moved? Push Industries will handle it. Servicing highsec and lowsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

Siigari Kitawa
Push Industries Push Interstellar Network
87
|
Posted - 2012.01.12 12:37:00 -
[11] - Quote
There is a lot of positive discussion going on in this thread. I appreciate it.
I found the thread with the averages and what not: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=856944
That in mind, what is best? I have more than one account now (gasp, freight has been very good to me) but I find the align time without fussing for another client is sufficient. Though I am sure an insta-warp via web is the way to go, I don't know if I have the tenacity to keep up with that.
Many of my trips are about 12-20 jumps -- double that for a round trip trip. What would you guess is the best way for one character to get around? The nomads with omega, or the HY-2? Need stuff moved? Push Industries will handle it. Servicing highsec and lowsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |
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